So much of today's culture - art, science, story, work and play - is represented by or accessed through software. But software is inherently ephemeral.
Cultures of the past can be reconstructed from individual physical artifacts like objects and books, but software depends on a vast ecosystem - operating systems, compilers, frameworks, hardware - that must also be preserved. This ecosystem is complex and fragile, decaying over time, and much of it is proprietary and incompletely documented. Reconstructing the ecosystem in fully functional form in the far future may be impossible.
Without an active effort to preserve our software in usable form, today's culture will largely be invisible to far-future generations.